Privacy Policy — Push & Splash

Last updated: November 10, 2026

Push & Splash (“the game”) is made by Efe Berke (“we”). This policy explains what data the game processes, why, and the choices you have. We do not sell your personal information.

1. Data stored on your device

Your progress (level, coins, gems, unlocked heroes and poles, settings, the nickname you choose) is saved locally on your device. It is not uploaded to our servers. A backup copy is kept in the app’s own private storage on the same device so progress survives if the system clears web storage. Deleting the game deletes this data.

2. Data processed by third-party services

ServicePurposeData
Unity Ads (Unity Technologies)Showing ads (optional rewarded videos and, between levels, interstitial ads), ad measurement, frequency capping, fraud preventionAdvertising identifier (IDFA on iOS only if you allow tracking; Android Advertising ID), IP address, device and app information, ad interactions. Ads are personalised only with your consent where consent is required. Unity privacy policy
RevenueCat, Inc.Processing and restoring in-app purchases and subscriptionsAn anonymous app user ID, purchase history, device and app information. Payments are handled by Apple / Google; we never see your payment details. RevenueCat privacy
Google Firebase Analytics & Remote Config (Google LLC)Understanding how the game is played (e.g. levels reached, purchases, ad views) to improve balance and difficulty; remotely tuning game settings without an app updateApp instance ID, gameplay and purchase events, device and app information, approximate location derived from IP address. Analytics runs only after your consent where consent is required. Firebase privacy
Meta Platforms (Facebook App Events)Measuring the effectiveness of our ads on Facebook and Instagram (installs, level progress, purchases)Install and in-game events, purchase value, device and app information, advertising identifier (on iOS only if you allow tracking). Used only after your consent where consent is required. Meta privacy
Apple App Store / Google PlayPurchases, subscriptions, crash and usage statistics you opted into with the platformGoverned by Apple’s and Google’s privacy policies

3. Online Arena and Party

When you play the online Arena or a Party room, the game connects to our game server and sends your nickname, selected hero and pole, and your gameplay inputs so other players can see you. The server keeps this only for the duration of the match and does not create an account or store a profile. Party rooms exist only while their members are connected (an empty room is deleted, an idle room closes after 30 minutes). When you invite friends, the invite contains only the room code; sharing it happens through your device’s own share menu. Your IP address is processed by the server for the connection and is not logged for other purposes.

4. Tracking and your choices

5. Children

The game is not directed to children under 13 and we do not knowingly collect personal information from children. If you believe a child has provided personal information, contact us and we will delete it.

6. Data retention and deletion

We do not keep personal data on our own servers beyond an ongoing Arena match. To request deletion of data held by our service providers in connection with your use of the game (for example RevenueCat purchase records or Firebase analytics data), email us with the subject “Data deletion”.

7. Your rights

Depending on where you live (e.g. GDPR, UK GDPR, CCPA/CPRA, KVKK), you may have the right to access, correct, delete or object to the processing of your personal data. Contact us to exercise these rights.

8. Changes

We may update this policy. The “Last updated” date shows the latest version.

9. Contact

Efe Berke · efe@adgrow.net