Last updated: November 10, 2026
Push & Splash (“the game”) is made by Efe Berke (“we”). This policy explains what data the game processes, why, and the choices you have. We do not sell your personal information.
Your progress (level, coins, gems, unlocked heroes and poles, settings, the nickname you choose) is saved locally on your device. It is not uploaded to our servers. A backup copy is kept in the app’s own private storage on the same device so progress survives if the system clears web storage. Deleting the game deletes this data.
| Service | Purpose | Data |
|---|---|---|
| Unity Ads (Unity Technologies) | Showing ads (optional rewarded videos and, between levels, interstitial ads), ad measurement, frequency capping, fraud prevention | Advertising identifier (IDFA on iOS only if you allow tracking; Android Advertising ID), IP address, device and app information, ad interactions. Ads are personalised only with your consent where consent is required. Unity privacy policy |
| RevenueCat, Inc. | Processing and restoring in-app purchases and subscriptions | An anonymous app user ID, purchase history, device and app information. Payments are handled by Apple / Google; we never see your payment details. RevenueCat privacy |
| Google Firebase Analytics & Remote Config (Google LLC) | Understanding how the game is played (e.g. levels reached, purchases, ad views) to improve balance and difficulty; remotely tuning game settings without an app update | App instance ID, gameplay and purchase events, device and app information, approximate location derived from IP address. Analytics runs only after your consent where consent is required. Firebase privacy |
| Meta Platforms (Facebook App Events) | Measuring the effectiveness of our ads on Facebook and Instagram (installs, level progress, purchases) | Install and in-game events, purchase value, device and app information, advertising identifier (on iOS only if you allow tracking). Used only after your consent where consent is required. Meta privacy |
| Apple App Store / Google Play | Purchases, subscriptions, crash and usage statistics you opted into with the platform | Governed by Apple’s and Google’s privacy policies |
When you play the online Arena or a Party room, the game connects to our game server and sends your nickname, selected hero and pole, and your gameplay inputs so other players can see you. The server keeps this only for the duration of the match and does not create an account or store a profile. Party rooms exist only while their members are connected (an empty room is deleted, an idle room closes after 30 minutes). When you invite friends, the invite contains only the room code; sharing it happens through your device’s own share menu. Your IP address is processed by the server for the connection and is not logged for other purposes.
The game is not directed to children under 13 and we do not knowingly collect personal information from children. If you believe a child has provided personal information, contact us and we will delete it.
We do not keep personal data on our own servers beyond an ongoing Arena match. To request deletion of data held by our service providers in connection with your use of the game (for example RevenueCat purchase records or Firebase analytics data), email us with the subject “Data deletion”.
Depending on where you live (e.g. GDPR, UK GDPR, CCPA/CPRA, KVKK), you may have the right to access, correct, delete or object to the processing of your personal data. Contact us to exercise these rights.
We may update this policy. The “Last updated” date shows the latest version.
Efe Berke · efe@adgrow.net